Environments
We will teach you how to produce incredible game worlds from the ground up. Starting with the fundamentals of effective white-boxing, you will progress to modular asset creation, lighting composition and the implementation of environmental post-processing effects. You will also learn advanced environment creation pipelines, including, advanced modular trim-sheets and procedural surface material authoring methods. Your ability to depict compelling and believable in-game surface materials will be taken to the next level of storytelling through the use of surface narrative.